
얼마 전 전 학기에 비해 상당히 높은 등록금 비용과 10일 남지 않은 상황에서 등록금을 기한 내 납부하지 않으면 불이익이 발생한다는 내용의 등록금 납부 고지서를 메일로 발송한 센테니얼 컬리지.
이에 많은 학생들이 당혹스러워하며 학교 측의 오류일 거란 일말의 기대를 가지며 게시글에 문의를 해보았으나 결국 돌아오는 답변은 학생들의 의견을 바탕으로 추후 업무 개선에 차질 없도록 한다는 내용의 답변 뿐이었다.
(항공정비학과의 학비 고지서만이 오류로 발생)
거기다 설상가상으로 등록금이 높아졌다면 온라인상의 시스템이 보다 업그레이드되어야 하지만 센테니얼 컬리지 입학 반배치고사의 오류는 여전히 발생하고 있다.

한국이든 캐나다든 등록금 인상은 항상 문제가 되어왔다. 솔직히 말해 캐나다 토론토 컬리지의 경우 아무래도 유학을 생각하고 입학을 하는 부분이라 어느 정도 등록금 및 부가적인 비용이 많이 발생되는 부분을 감안하고 온다.
하지만 형편이 좋은 집안에서 부모님의 서포트를 받는 학생의 경우 별 문제없겠지만, 본인의 꿈을 위해 열심히 아르바이트를 하며 한 푼 두 푼 모은 돈으로 유학을 온 학생 입장에서는 부담이 되어 본인의 꿈을 접게 되는 계기가 될 수 있다.
그걸 증명 하는 것이 현재 일부 학생들이 등록금 인상으로 인해 휴학을 할 수 있는 방법에 대해 문의가 이어지고 있음을 공식 카페를 통해확인 할 수 있다.
가장 큰 문제는 등록금 인상의 타이밍과 비교라는 것이다.
코로나로 인해 온라인 강의로 실직적으로 학생들의 수업 퀄리티는 오프라인보다 좋지 않아 졌다. 이를 보완하고자 하여 학생들에게 더 많은 비용을 전과시키는 것은 학생, 학부모 입장에선 불합리하다고 생각이 든다. 정상적으로 오프라인 수업을 하는 도중 인상이 되었다면 불만은 보다 적었을 것이다. 하필 지금 시국에 등록금을 인상한 것은 재학생 입장에선 다른 학교로 전과를 못하니 울며 겨자 먹기 식으로 등록금을 납부하여 학업을 마쳐야 하는 점을 악용하여 소히 말해 배짱 장사라고 밖에 느껴지지 않는다
그리고 유학생들이 많이 알고 있는 조지 브라운 컬리지와 세네카 컬리지도 있다.
이 두 컬리지는 등록금 인상을 하지 않았다는 점이다.
컬리지의 위치적인 부분이나 학교 내 편의 시설 등 학생들이 누릴 수 있는 부분도 조지 브라운 컬리지와 세네카 컬리지가 보다 좋은데,
굳이 외각에 위치하며 학생들의 편의 시설이 상대적으로 부족한 센테니얼 컬리지의 등록금 인상은 아무래도 많은 유학생들에게 컬리지 선택의 폭을 줄여주는 도움을 준건 아닌가 하는 생각이 든다.
앞으로 토론토 컬리지 입학을 준비하는 학생이라면 냉정하게 말해 다운타운 또는 한인타워(핀치역)에 인접한 조지브라운 컬리지 및 세네카 컬리지 이렇게 두학교로 초이스를 하는 것이 좋을 것이다.

영어 문서 읽기.
Reading
World of skill craft: the unexpected benefits of gaming
The $100billion video game industry attracts players of all ages, but especially teenagers. Their hours spent with controller in hand worry both parents and teachers, who question the value of these games. Here, Professor Karen Cox instead explores what benefits may be gained when young people play digital games (and hopes that her children’s obsession with Minecraft might yield something useful after all).
1
Using games to enhance learning is not a new idea. Preschool teachers use such strategies every time their small charges play games like “I spy” to learn colors or “Simon Says” to practice motor control. The rise of digital technology has included some video games for educators. One of the earliest offerings, Oregon Trail helped students imagine what it would have been like a brutal winter. Newer digital tools help students learn math facts, practice grammar, or memorize the periodic table. But these aren’t the games that students rush to play when they can’t pry Jared or Jayla away from the screen for a family dinner.
2
The commercial video game industry has been built around games that look very different from the educational games young people might play at school. With motions picture quality graphics and sound, the best selling games are often dismissed by parents and teachers as empty entertainment at best or needlessly violent and sexualized at worst. However, a small but growing field of research suggests that playing certain video games can teach valuable skills, knowledge, or behaviors. These skills can be divided into four types: physical, social/ emotional, intellectual, and creative.
3
The first category, physical skills, is vital for children as they acquire balance and physical coordination through active play, such as jumping rope or shooting baskets. On the surface, playing video games seems the opposite of such physical activity. Yet the newest generation of video games includes body sensor devices that allow players to swing a virtual golf club, balance on an imaginary snowboard, or boogie to a popular tune. And the benefits of getting up and moving are not limited to be bopping children.
Studies of the elderly and those with degenerative diseases who play Dance Dance Revolution show very real increase in mobility, balance, and muscle strength. Other research has shown that surgeons who played commercial games, especially “first person shooter” games, made fewer operation room errors. In one study that followed surgeons at Beth Israel Medical Center in New York, doctors who had played video games at some point in their lives made 37 percent fewer errors than their non playing counterparts. A similar study at University of Rome used games on the Nintendo Wii to improve the accuracy of laparoscopic surgeons. So gaming can measurably increase physical skills such as eye-hand coordination and accuracy.
4
The second type of skills fostered by some video games includes social and emotional abilities vital to the development of successful adults. Social games that encourage team activities build social aptitude and emotional maturity. League of Legends, for example, is a fantasy world, defying dragons and minsters while competing in arena battles. Successful LoL gamers exhibit positive behaviors online that make them attractive team members. In fact, the game developers have introduced a code of behavior that rewards players who”provide constructive feedback, build relationships, and help new player.” The most popular multiplayer game, World of Warcraft, encourages similar teamwork skills, but adds intricate rules for developing one’s avatar an online character to represent oneself. Avatars such as a mage, warrior, or priest let players try on new selves that possess personal strengths they already have or ones they wish to embody. When team battle games become heated, as they frequently do, gamers practice skills to stay calm under intense pressure, compete in a healthy way, and manage disappointment when defeated. Far from being socially isolating, multiplayer games encourage the emotional growth that will help these gamers thrive as adults in their social and work lives.
5
Intellectual skills are the third type and the ones most often measured in schools. This constellation of skills includes thinking critically, solving problems, and analyzing experiences. Intriguingly, action adventure games challenge players in these very areas. The Legend of Zelda; Breath of the Wild immerses gamers in a fantastical kingdom whose secrets must be unlocked as the player’s avatar walks, climbs, or paraglides through lush scenery. Even basic challenges like staving off hunger require trial and error as the player discovers edible plants and learns to make elicirs for strength. Action adventure games like Zelda foster persistence, a quality linked to success, since problems become easier to solve as the gamer uncovers hidden clues. Likewise, problem-solving is reinforced positively because the stakes are low. If his or her avatar fails, the gamer just boots back up and tries again. Developing a penchant for solving puzzles gives gamers an edge later in life when they solve on the job problems with complex solutions or must critically assess information and its sources.
6
Finally, certain video games promote creativity, considered by some to be the highest form of human expression. Creative learners tend to seek outlets for their imaginative expression, which may explain why Minecraft is the most popular game in the world. At its mist basic, Minecraft is an online building game, a kind of digital Legos. But like action adventure games, it requires players to uncover secrets and solve problems if they are to survive. Games may play individually or team up by the dozens in wiki-like collaborations to create intricate cathedrals, desert temples, and whole villages. In a rare crossover from commercial play to the classroom, some teachers are developing courses around Minecraft in which students replicate famous structures like the Roman Colosseum or recreate stage performances of Shakespeare.
7
Parents and gamers alike should embrace the discovery that some commercial video games offer concrete skill building in the four major learning areas. The present ESRB rating system for video games shows only the level of violence and sexual content in a game useful to parents but sadly incomplete. Why not rate each game for educational value as well? Such a move would be welcomed by parents and reachers and perhaps promote more crossover. Shifting the focus to types of skills promoted by a game would also give parents peace of mind that time spent gaming is not necessarily wasted but may even help young people acquire skills valuable for school and life.
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